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C/C++ Source or Header  |  1995-03-09  |  548b  |  29 lines

  1. //
  2. // $Header$
  3. //
  4.  
  5. #ifndef VECTOR_VECTORRES_H
  6. #define VECTOR_VECTORRES_H
  7.  
  8. #define MAX_VECTOR_BOARDS    32
  9.  
  10. struct VectorBase
  11. {
  12.     struct Library        vecres_Library;
  13.     ULONG                vecres_NofBoards;
  14.     APTR                vecres_Data[MAX_VECTOR_BOARDS];        // 32 Boards
  15.     ULONG                vecres_Flags[MAX_VECTOR_BOARDS];    // Flags dazu
  16. };
  17.  
  18. #define VECRESB_FLAG_BETABOARD    0
  19. #define VECRESF_FLAG_BETABOARD  (1L << VECRESB_FLAG_BETABOARD)
  20.  
  21. #define VECRESB_FLAG_TURBOBOARD 1
  22. #define VECRESF_FLAG_TURBOBOARD  (1L << VECRESB_FLAG_TURBOBOARD)
  23.  
  24.  
  25. #define VECTORRESNAME "vector.resource"
  26.  
  27. #endif
  28.  
  29.